Oddseed Games

An independent games studio. Odd premises, seeded runs.


Now making

Also from the studio

Turing Tables: the title over a sun with rays, on a dark ground

Turing Tables

A deckbuilder against a machine that may or may not be thinking: you win energy by catching the imitation, and lose blood when the machine was real. Made for the dev.to June Solstice Game Jam, 2026. Plays free in the browser with a scripted opponent, or against a live language model with your own free key.

The opponent is a model by design, and with a key it picks its moves and speaks its lines live; the game’s own art and writing were made by hand.

Two Whackit holes seen from above: walls, a flag, and the ball with its aim line

Whackit

Chaos mini-golf inside a Reddit post: one shared hole a day with one physics twist, a leaderboard and a course editor. Made for Reddit’s Games with a Hook hackathon, 2026.

How we work

Players first. A player feels a shortcut long before they can name it, so we do not take one.

Players are adults. Your time and your intelligence are respected.

We listen. What players tell us is acted on, not filed.

Made by people. Our art, writing and audio are made by people, never generated. The only exception is a game where an AI is itself the mechanic, and the game says so up front: in Turing Tables, the opponent is a language model, because that is the game.

Who

Oddseed Games is Maliik Bryan. The design, the code and the writing are one person’s work. Art is commissioned from working artists; each is paid and credited by name. More on GitHub.

Contact

Press, commissions and anything else: hello@oddseedgames.com